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PDF) Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly
ROTEIRO DE ESTUDO / ATIVIDADES UME PROFESSOR JOÃO PAPA SOBRINHO 2º ANO A e B – PROFESSORES: SIVANEIDE E ANDRÉA MELO ARTES:
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PDF) Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly
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PDF) Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly
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